eFootball 2026 Season (v6.0.0)
What's New
The eFootball v6.0.0 update starts the new season after the summer 2026 World Cup. Its headline additions are Custom Tournament, the Fluid Formation option, the Overload Team Playstyle and separate Attacking and Defensive Playing Styles. It also changes Link-up Play, Position Training and Backup Player Slots, and adds the Dynamic Volley. Everything below comes from Konami's official version information.
The Headline Changes in v6.0.0
These are the new features Konami lists first in its v6.0.0 version information. They apply to PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Xbox on PC, Steam, iOS and Android.
Custom Tournament
New modeJoin knock-out tournaments for up to 8 players created by other users, or create and host your own. You can play with your usual Dream Team or set themed regulations, such as Friend Match rules with eligible players limited to specific leagues, clubs, countries or regions. You can keep playing other modes while the tournament runs, you get notices about its progress, and the host can spectate other matches live with a choice of camera angles.
Fluid Formation (Game Plan update)
TacticsGame Plans can now change depending on whether you are attacking or defending. Konami's example: focus on build-up play to create numerical superiority in attack, and use a compact block to stop opponents in defence. With Fluid Formation enabled, Auto-pick players can set up both formations automatically.
Attacking and Defensive Playing Styles
PlayersPlaying Styles are now split into Attacking and Defensive Playing Styles, and each player has one or both. Many new styles were added, mostly defensive. Konami's example is a Goal Poacher in attack who becomes a Front Line Pressure player in defence, which gives attack-minded players a defined job without the ball.
New Team Playstyle: Overload
TacticsOverload concentrates players on the ball side to create numerical superiority. In attack it makes short passes easier to complete and helps keep possession in crowded areas. In defence the team stays compact and closes down ball carriers quickly. With the ball in the opposing half you can raise the back line and press high.
Managers With Two Link-up Plays
ManagersSome managers now have two Link-up Plays. If you appoint one and choose "By Stats/Link-up Play", Auto-pick players adjusts your lineup so all activation conditions are met. A new "Prioritize Base Team" filter makes Auto-pick favour players from your Base Team.
Position Training Change
DevelopmentWhen you use Position Training, the Registered Position on a player's card is no longer among the positions he can learn. Konami says this makes Position Training easier. Position filters now also show players with high Position Proficiency in that position.
Dynamic Volley
GameplayA new shooting option for balls in the air. Enter the Stunning Shot command to volley a ball at any height. Situations where a normal shot command used to produce a weak header from a low lofted pass may now produce a volley instead. With Smart Assist on, a Dynamic Volley can be entered automatically when a high ball comes into the box.
Other Changes Worth Knowing
Smaller items from the feature list and the gameplay fixes section of the same notes.
Backup Player Slots raised to a maximum of 900, and manager slots to 100.
New mini-games in the Daily Game, where you control a random player from the Special Player List and time a wondergoal.
You can now check the Login Bonus from inside Missions.
"Attacking" and "Deep Line" removed from Individual Instructions in the Game Plan.
Stats from your current Game Plan now show during Player Progression and for players in the Reserves.
Substitutes now appear in an opponent's Game Plan (console and PC).
New motions for movement, kicks, dribbling and ball control, plus expanded goalkeeper motions and new in-match cinematics.
English stadium announcements overhauled; Japanese stadium announcements added on console and PC only.
Dash Dribble top speed slightly reduced, and the "Classic No. 10" Playing Style no longer reduces a player's part in defending.
Long Ball Counter stamina use revised during counter attacks, and centre backs recover slightly more stamina at half-time.
Top Player AI difficulty made a little harder, to close the gap to Superstar.
Mobile: leaving an ongoing eFootball League VS AI match now counts as a loss.
Steam: Steam Cloud support added.
Some regions may require a parent or guardian to give consent through k-ID before a minor can play.
New-Season League Data
v6.0.0 updates squads with new-season data for the English, Spanish and Italian top two divisions, Ligue 1 and Ligue 2, the Eredivisie, Liga Portugal, the Belgian, Scottish, Swiss, Turkish and Danish top flights, Thai League 1, and the 2026/27 J1 and J2 Leagues. It also adds the Moroccan League, and refreshes strips, emblems, boots, balls, stadium graphics, player photos and data, music and commentary.
Konami confirms that in-game assets and other data carry over when you first play after the update, so your players, managers, coins and GP are not reset by the new season.
What the Changes Mean for Your Squad
Playing Styles matter in two phases now. Because a player can have an Attacking Playing Style, a Defensive Playing Style, or both, it is worth rechecking your forwards and attacking midfielders. A player with a defensive style such as Front Line Pressure gives you something without the ball that he did not before.
Managers are worth a second look. If you want to try Overload, Konami's general advice still applies: tactics work better with a manager who has high proficiency in your chosen Team Playstyle. Managers with two Link-up Plays reward lineups that meet both sets of activation conditions, and Auto-pick can now build that lineup for you.
Position Training is less wasteful. Since a player can no longer "learn" the position already on his card, every Position Training result adds something new.
For player ratings, our tier list built from the game data and the player database show the top cards by position. Our data file is dated March 2026, so it does not yet include cards released with v6.0.0.
What Comes Next
Konami does not publish a long-term roadmap for eFootball. Each update is announced on the official site shortly before release, with full notes on the Version Info page. The official news list already shows information about a v6.1.0 update, posted on 6 October 2026. Any article listing features for later in the season without a Konami source is guessing. For the real notes, use the official Version Info page and Konami's X account, @play_eFootball.
Thinking About an Established Account?
As of October 2026, 77 accounts were listed on eFootball Market, with a median asking price of $100 (the middle half between $55 and $210). Payment is held in escrow until you log in, secure the account and confirm it matches the listing, and disputes are reviewed by an admin.
Buying or selling accounts is against Konami's Terms of Use. Escrow protects your payment, not the account's standing with Konami.
Frequently Asked Questions
What is new in the eFootball v6.0.0 season update?
According to Konami's official v6.0.0 notes, the update added Custom Tournament (user-hosted knock-out tournaments for up to 8 players), Fluid Formation in the Game Plan, the Overload Team Playstyle, separate Attacking and Defensive Playing Styles with many new defensive styles, managers with two Link-up Plays, a change to Position Training, new Daily Game mini-games and the Dynamic Volley shot, plus new motions, cinematics and new-season league data.
What is Custom Tournament in eFootball?
Custom Tournament is a v6.0.0 mode where you can join knock-out tournaments for up to 8 players created by other users, or host your own. The host can set regulations, for example the same rules as a Friend Match with players limited to certain leagues, clubs, countries or regions. You can keep playing other modes during the tournament, and the host can spectate other participants' matches live.
What does the Overload Team Playstyle do?
Overload concentrates your players on the same side as the ball to create numerical superiority. Konami says it makes short passes easier to complete when attacking, keeps the team compact when defending, and lets you push the back line up and press high when you have the ball in the opposing half. It joins the existing Team Playstyles such as Possession Game and Quick Counter.
What is Fluid Formation?
Fluid Formation is a Game Plan option added in v6.0.0 that lets your team use a different shape when attacking and when defending, for example building up with extra players in attack and switching to a compact block without the ball. When it is enabled, the Auto-pick players function can set up both formations automatically.
How did Position Training change in v6.0.0?
From v6.0.0, a player's Registered Position (the one printed on his card) is no longer among the positions he can learn through Position Training or a Position Token. Konami says this makes Position Training easier to carry out. Position filters now also include players with high Position Proficiency, not just those registered in that position.
Did my players and coins carry over to the new season?
Yes. Konami's notes state that in-game assets and other data are carried over when you play for the first time after the version update, on every platform.
What comes after v6.0.0? Is there an eFootball roadmap?
Konami does not publish a long-term roadmap. It announces each update on the official site shortly before it arrives. The official news list shows information about a v6.1.0 update posted on 6 October 2026. Check the Version Info page on konami.com for the latest notes rather than relying on predicted feature lists.
Is the World Cup event still running in eFootball?
No. Konami's v6.0.0 notes open by saying the football festival that held fans' attention this summer is over and it is time for a new season. Events change through the season, so check the Campaign Hub in the game for what is running now.